Devlog Entry 1
Magic Mineral (Demo) » Devlog
Welcome to the first demo launch of Magic Mineral.
Introduction:
- Implemented an atmospheric intro cutscene to set the tone for the game.
- Established the premise: Players find themselves in a dark cave and must navigate through a maze-like labyrinth with limited and dimming light. The main motivation is to go deeper and deeper to find the magic
Challenges:
- Initial conceptualization and brainstorming for the game mechanics.
- Deciding on the visual style and atmosphere to evoke a sense of suspense and mystery.
Enemies:
- Added two distinct enemies to increase gameplay variety.
- Slow Light-Fearing Enemy:
- Reacts to light sources and avoids them.
- Fast Pursuer Enemy:
- Fearless of light and relentlessly chases the player.
- Slow Light-Fearing Enemy:
Gameplay Dynamics:
- Balanced enemy behaviors to create tension and challenge for players.
- Implemented the interaction between player actions and enemy responses.
Level Design
- Developed five working levels with increasing complexity.
- Introduced a limited light mechanic to intensify the survival aspect.
- The light is rechargeable by collecting a certain gem
- Added spirit whistles to tell the story of the past explorers who died
- Enhanced the visual experience through technical art, lighting effects, particles, and shaders.
Environment Design:
- Created maze-like environments to challenge players' navigation skills.
- Experimented with different lighting setups to achieve the desired atmosphere.
Art Assets:
- Designed and implemented original art assets in pixel style for the game.
- Animated characters with an 8-directional walk cycle to enhance visual appeal.
- Ensured art style consistency to maintain immersion.
Technical Art:
- Implemented technical art techniques to optimize performance and visual quality.
- Explored creative ways to use lighting and shaders for a captivating experience.
Files
MagicMineral v3.7.zip Play in browser
Dec 11, 2023
Magic Mineral (Demo)
A top down 2d survival RPG
Status | In development |
Authors | Ahmed Pasha Faisal, elm4gnifico, Nullmike, avemew, rx-design |
Genre | Survival, Adventure, Puzzle |
Tags | 2D, Creepy, Narrative, Pixel Art, Singleplayer, Top Down Adventure, Walking simulator |
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